Creative Computing is everywhere. The collision of good ideas and technological innovation continues to enhance how we communicate, learn, play, work and live. Our growing reliance on computing tools and experiences nevertheless demands a new form of talent – people who are technical yet creative, analytical yet playful, and experimental yet business-minded. MSc Creative Computing has been designed to respond to this growing need within the creative industries. You’ll undertake modules designed to enhance your understanding and application of technology in a creative context, while gaining essential skills in creative research, interdisciplinary collaboration and enterprise. MSc Creative Computing aims to develop high-value postgraduates that can enhance the output and trajectory of any digital agency. You’ll be taught the key skills needed to conduct creative research, shape a product to ‘market ready’ stage, and collaborate productively with practitioners within unfamiliar fields. This is a flexible course that responds to your practice – whether you’re a game designer, software developer, animator or web technologist. You’ll undertake modules designed to enhance your understanding of the creative industries and digital creativity more widely, yet on your own terms, with an emphasis on deploying your own creative and technological skills in new, rewarding contexts.
TRIMESTER 1
Hackspace takes an experimental approach. You will develop demonstrable proof-of- concept artefacts that target a selection of creative tools and technologies.
A practice-led research investigation in the field of Creative Computing. Here you have the opportunity to refine your creative and technological skills, apply research, and development skills.
TRIMESTER 2
Learn how to lead teams to shape original social enterprise or commercial ideas for the marketplace. You'll work with members of the Creative Computing subject team to project manage and support undergraduate students who are negotiating an in-house creative incubator.
Interrogate the intersection of storytelling and digital creativity. You'll collaborate with Creative Computing and Publishing students to create artefacts that inform, persuade or entertain.
Creative Leadership
Digital Storytelling
TRIMESTER 3
Gain essential knowledge of project scoping, objective setting, data collection and analysis methods, and effective documentation. Devised Project II is also a practice-led research investigation in the field of Creative Computing. It gives the opportunity to enhance creative and technological skills of the students, apply research and development skills, and importantly, create something that nobody has created before.
Devised Project I
Devised Project II
Admission Requirements | |
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Academic Entry Requirements | A Bachelor's degree, with a GPA of 2.7 out of 4.0 or higher.
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Language Requirement | |
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IELTS Score (Minimum) | IELTS Academic 6.5 or 7.0 This must include a minimum of 5.5 in Listening, Speaking, Reading and Writing. |
TOEFL-IBT Score (Minimum) | TOEFL iBT; This must include a total of 75, to include a minimum 18 in Reading, 17 in Listening, 20 in Speaking, and 17 in Writing. |
PTE Score (Minimum) | PTE Level C1
For courses requiring IELTS 6.5, the PTE required score is 58 overall with at least 51 in each of Listening, Speaking, Reading and Writing. |